3D CAMERA TRACKING AND INTEGRATION

3D character animation, integration with camera tracking and composition. Concept, model and rig by @joaosousaart  @sebastiaolop  @helloluigi original character by Kevin Eastman and Peter Laird. Barcelona- 2021

QUADRUPED LOCOMOTION

Creature Animation – locomotion and videogames,  Barcelona– 2017

RUN SHELDON PILOT

Run Sheldon Pilot was made by talented professionals in Bee and Bird Animation Studios for the client BeeSquare Games while ago, I was responsible for the Direction and Production of this project.

SKARA VULKHAN SKIN

New skin cinematic made in Maya 2015 and Unreal Engine 4 in Skara Game Studios – Barcelona– 2017

SKARA THE BLADE REMAINS

Skara – The Blade Remains is a Free-to-Play competitive team-based melee combat game for up to 6 players set in a fantasy world.t, Skara Game Studios – Barcelona– 2017

BATTLE CROWD SCENE

CG Animated Crowd Shot, BeeandBird Animation Studios – Barcelona– 2015

VFX Breakdown

NILOYA – PRESCHOOL TV SERIES

CG TV Series, BeeandBird Animation Studios – Barcelona– 2015

WARRIORS – CONCEPT DESIGN

CG Shortmovie, BeeandBird Animation Studios – Barcelona– 2015

BB_Warriors LookDev from BEE AND BIRD on Vimeo.

TRAVELING KIDS – TV SERIES

CG CONCEPT TV Series, BeeandBird Animation Studios – Barcelona– 2015

WILD LIFE CROSSING

CG Animated Shortfilm, Anomalia Professional Training School – Litomyšl Czech Republic– 2013

……a witty story about small but determined snail boy who must cross a highway to reunite with her precious girlfriend…….a story about true love.

PANASONIC COMMERCIAL

Commercial, Molinare – Barcelona– 2015

FREAK WARS

Torrente Online 2 – Virtual Toys Game Developer Project, Barcelona – 2012
Great shooter game we made, I was responsible for 3D Animation Supervision and 3D Character Animation, PC Published.

COOKING PARTY

Virtual Toys Game Developer Project, Barcelona – 2010
Finally, after a year we finished this game.  I’m so happy of being a part of such a great and talented team that worked on this project. I was responsible for many characters animations in the hole game.

HELLO FLOWERS

Virtual Toys Game Developer Project, Barcelona – 2009

Played out in real-time, the game asks you to tend to virtual plants, feeding and watering them for a few minutes a day whilst the passage of time helps them to grow and flower. We had enough time and budget to work on details and develop the original idea further than we thought.

CHILDREN OF THE WATER

Molinare and Urano Films Project, Barcelona – 2008

I worked on this project in 2008 with a team of 3D professionals.  The format film was projected in a screen of 180 degrees. I made many models and animations but I was in charge especially of the underwater sequence that appears at the begining (first 30 seconds) and at the end (last 30 seconds) of the film.

 MAKING OF CHILDREN OF THE WATER

CHOCOKRISPIES COMMERCIAL

Digital Dreams Films Project, Barcelona – 2008

I was responsible for all character animations in two scenes: Second 3 scene, and second 13 scene

DR.W

Pompeu Fabra Project, Barcelona – 2008

Dr W was born with Impecable Short Film and here it is the first chapter and i was responsible for the FIBROBLAST  character animations that appears in the Scene that starts in second 55

IMPECABLE PROJECT

Group project – 2007

Final project of  Master Animation Degree at Pompeu Fabra University in Barcelona.This short film was made by Carlos Flete, Huy Nguyen, Muyi Neira and me (Marcello Alvarez).  Fifteen minutes in one year working. I worked on this project as a generalist: modeling, texturing, lighting, and character animations. Here you have the trailer:

We won the Bahuman Festival in Barcelona, an Animation Festival in Colombia, selected in Animamundi, ArtFutura 2008. aAnd here you have de 15 minutes short film……………………….enjoy yourselves:

POR OTRA PARTE

Group project – 2006

This project was made in stop motion

TOTO

Group project – 2004

I have a special affection for this film because I worked like a Director with a great team and great actors. Eleven minutes to reflect a social reality that sometimes do not want to see.

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